Difference between revisions of "Event:TEI 2021"

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|Title=15th International Conference on Tangible, Embedded, and Embodied Interaction
 
|Title=15th International Conference on Tangible, Embedded, and Embodied Interaction
 
|Type=Conference
 
|Type=Conference
|Submission deadline=2020/08/07
 
 
|Homepage=https://tei.acm.org/2021/
 
|Homepage=https://tei.acm.org/2021/
 
|City=Salzburg
 
|City=Salzburg
 
|Country=Country:AT
 
|Country=Country:AT
|Abstract deadline=2020/07/24
 
 
|has general chair=Martin Kaltenbrunner, Martin Murer
 
|has general chair=Martin Kaltenbrunner, Martin Murer
 
|has program chair=Katrin Wolf, Ian Oakley
 
|has program chair=Katrin Wolf, Ian Oakley
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|Event Mode=on site
 
|Event Mode=on site
 
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}}
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{{Event Deadline
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|Abstract Deadline=2020/07/24
 +
|Submission Deadline=2020/08/07
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}}
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{{S Event}}
 
The theme for 2021 is '''The Art of Interaction'''. The theme invites participants to speculate on a vision of how art impacts, inspires and shapes interaction. We consider art in the broadest sense: from physical to virtual works as well as across all genres, such as interactive installations, performance, visual art, and (tangible) sculptures.<br>
 
The theme for 2021 is '''The Art of Interaction'''. The theme invites participants to speculate on a vision of how art impacts, inspires and shapes interaction. We consider art in the broadest sense: from physical to virtual works as well as across all genres, such as interactive installations, performance, visual art, and (tangible) sculptures.<br>
  
  
 
Topics and application areas are diverse, including: tangible user interfaces, physical interaction design, flexible and shape changing displays, haptic interaction, smart objects and cities, interactive surfaces, augmented and mixed reality, ubiquitous computing, interactive art and performance, social and wearable robotics, hybrid games, embodied cognition and perception, fashion and material design, furniture and architectural design, learning and education, music and sound interfaces, human-augmentation, as well as productivity and creativity tools in domains ranging from scientific exploration to artistic practice. We invite submissions from a wide variety of perspectives: theoretical, philosophical, conceptual, technical, applied, and/or artistic.
 
Topics and application areas are diverse, including: tangible user interfaces, physical interaction design, flexible and shape changing displays, haptic interaction, smart objects and cities, interactive surfaces, augmented and mixed reality, ubiquitous computing, interactive art and performance, social and wearable robotics, hybrid games, embodied cognition and perception, fashion and material design, furniture and architectural design, learning and education, music and sound interfaces, human-augmentation, as well as productivity and creativity tools in domains ranging from scientific exploration to artistic practice. We invite submissions from a wide variety of perspectives: theoretical, philosophical, conceptual, technical, applied, and/or artistic.

Revision as of 21:08, 22 September 2022

Deadlines
2020-07-24
2020-08-07
24
Jul
2020
Abstract
7
Aug
2020
Submission
Venue

Salzburg, Austria

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The theme for 2021 is The Art of Interaction. The theme invites participants to speculate on a vision of how art impacts, inspires and shapes interaction. We consider art in the broadest sense: from physical to virtual works as well as across all genres, such as interactive installations, performance, visual art, and (tangible) sculptures.


Topics and application areas are diverse, including: tangible user interfaces, physical interaction design, flexible and shape changing displays, haptic interaction, smart objects and cities, interactive surfaces, augmented and mixed reality, ubiquitous computing, interactive art and performance, social and wearable robotics, hybrid games, embodied cognition and perception, fashion and material design, furniture and architectural design, learning and education, music and sound interfaces, human-augmentation, as well as productivity and creativity tools in domains ranging from scientific exploration to artistic practice. We invite submissions from a wide variety of perspectives: theoretical, philosophical, conceptual, technical, applied, and/or artistic.

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