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==Topics==
 
==Topics==
  

Revision as of 20:55, 22 September 2022

Deadlines
Venue

Beijing, China

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Topics

  • Solution Concepts in Game Theory
  • Efficiency of Equilibria and Price of Anarchy
  • Complexity Classes in Game Theory
  • Computational Aspects of Equilibria
  • Computational Aspects of Fixed-Point Theorems
  • Repeated Games and Convergence of Dynamics
  • Reputation, Recommendation and Trust Systems
  • Network Games and Graph-Theoretic Aspects of Social Networks
  • Cost-Sharing Algorithms and Analysis
  • Algorithmic Mechanism Design
  • Computing with Incentives
  • Computational Social Choice
  • Decision Theory, and Pricing
  • Auction Design and Analysis
  • Economic Aspects of Distributed Computing
  • Internet Economics and Computational Advertising

Important Dates

Submission: May 13, 2018, anywhere on Earth

Notification: June 19, 2018

Short / Poster papers: June 26, 2018

Camera ready: July 5, 2018


Committees

General Chair

Xiaoming Li, Peking University

Andrew Yao, Tsinghua University

Program Committee Chair

Xiaotie Deng, Peking University

Organizing Committee

Kaigui Bian, Peking University

Wenxin Li, Peking University (chair)

Yunli Yang, Peking University

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