I3D 2020

From ConfIDent
Revision as of 09:19, 15 September 2022 by WikiSysop (talk | contribs) (Text replacement - "|State=" to "|Region=")
Topics include, but are not limited to:
 *     Real-time rendering
 *     Physics-based animation
 *     Virtual and augmented reality
 *     Deep learning for graphics and simulation
 *     Collision detection
 *     Real-time computer vision
 *     Navigation in virtual environments
 *     Texture synthesis
 *     Real-time post-processing effects
 *     Interactive 3D modeling
 *     Level-of-detail approaches
 *     Pre-computed lighting for real-time applications
 *     Visibility computation
 *     Real-time surface shading
 *     Fast shadows, caustics and reflections
 *     Impostors and image-based techniques
 *     Motion synthesis and path planning
 *     Interaction devices and techniques
 *     Interactive visualization
 *     User studies of interactive techniques
 *     Sketch-based 3D interaction
 *     Highly-interactive video game techniques
 *     Content generation techniques for real-time applications
Cookies help us deliver our services. By using our services, you agree to our use of cookies.