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|Title=ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games | |Title=ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games | ||
|Type=Conference | |Type=Conference | ||
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|Homepage=http://i3dsymposium.github.io/2018/ | |Homepage=http://i3dsymposium.github.io/2018/ | ||
|Twitter account=@I3DCONF | |Twitter account=@I3DCONF | ||
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|Event Mode=on site | |Event Mode=on site | ||
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+ | |Submission Deadline=2017/12/29 | ||
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Topics include, but are not limited to: | Topics include, but are not limited to: | ||
* Interaction devices and techniques | * Interaction devices and techniques |
Revision as of 19:45, 22 September 2022
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Poster |
Venue
Ubisoft Montréal, Montreal, Quebec, Canada
Topics include, but are not limited to:
- Interaction devices and techniques
- 3D game techniques
- Virtual and augmented reality
- Interactive modeling
- Level-of-detail approaches
- Pre-computed lighting
- Visibility computation
- Real-time surface shading
- Fast shadows, caustics and reflections
- Imposters and image-based techniques
- Animated models
- Physics-based animation
- GPU techniques
- Navigation methods
- Interactive visualization
- User studies of interactive techniques and applications
- Sketch-based 3D interaction