Difference between revisions of "Event:CGI 2021"

From ConfIDent
m (Text replacement - "Homepage=" to "Official Website=")
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|Acronym=CGI 2021
 
|Acronym=CGI 2021
 
|Title=Computer Graphics International
 
|Title=Computer Graphics International
|Type=Conference
+
|In Event Series=Event Series:CGI
 +
|Single Day Event=no
 +
|Start Date=2021/09/06
 +
|End Date=2021/09/10
 +
|Event Status=as scheduled
 +
|Event Mode=online
 
|Official Website=http://www.cgs-network.org/cgi21/
 
|Official Website=http://www.cgs-network.org/cgi21/
|City=Geneva
 
 
|Submission Link=https://easychair.org/conferences/?conf=cgi2021
 
|Submission Link=https://easychair.org/conferences/?conf=cgi2021
 +
|Type=Conference
 
|has general chair=Victoria Interrante, Nadia Magnenat Thalmann
 
|has general chair=Victoria Interrante, Nadia Magnenat Thalmann
 
|has program chair=Daniel Thalmann, George Papagiannakis
 
|has program chair=Daniel Thalmann, George Papagiannakis
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|pageEditor=User:Curator 20
 
|pageEditor=User:Curator 20
 
|contributionType=1
 
|contributionType=1
|In Event Series=Event Series:CGI
 
|Single Day Event=no
 
|Start Date=2021/09/06
 
|End Date=2021/09/10
 
|Event Status=as scheduled
 
|Event Mode=online
 
 
}}
 
}}
 
{{Event Deadline
 
{{Event Deadline
 +
|Notification Deadline=2021/04/15
 
|Paper Deadline=2021/03/10
 
|Paper Deadline=2021/03/10
|Notification Deadline=2021/04/15
 
 
|Camera-Ready Deadline=2021/07/20
 
|Camera-Ready Deadline=2021/07/20
 
|Submission Deadline=2021/03/10
 
|Submission Deadline=2021/03/10
 
}}
 
}}
 +
{{Organizer
 +
|Contributor Type=organization
 +
|Organization=MIRALab-CUI, University of Geneva
 +
}}
 +
{{Event Metric}}
 
{{S Event}}
 
{{S Event}}
 
We invite original contributions that advance the state-of-the-art in topics related to:
 
We invite original contributions that advance the state-of-the-art in topics related to:
  
 
=Topics=
 
=Topics=
*     Rendering Techniques
+
*Rendering Techniques
*     Geometric Computing
+
*Geometric Computing
*     Virtual and Augmented Reality
+
*Virtual and Augmented Reality
*     Shape and Surface Modeling
+
*Shape and Surface Modeling
*     Physically Based Modeling
+
*Physically Based Modeling
*     Computer Vision for Computer Graphics
+
*Computer Vision for Computer Graphics
*     Scientific Visualization
+
*Scientific Visualization
*     Data Compression for Graphics
+
*Data Compression for Graphics
*     Medical Imaging
+
*Medical Imaging
*     Computation Geometry
+
*Computation Geometry
*     Image Based Rendering
+
*Image Based Rendering
*     Computational Photography
+
*Computational Photography
*     Computer Animation
+
*Computer Animation
*     Visual Analytics
+
*Visual Analytics
*     Shape Analysis and Image Retrieval
+
*Shape Analysis and Image Retrieval
*     Volume Rendering
+
*Volume Rendering
*     Solid Modelling
+
*Solid Modelling
  
*     Geometric Modelling
+
*Geometric Modelling
*     Computational Fabrication
+
*Computational Fabrication
*     Image Processing
+
*Image Processing
*     3D Reconstruction
+
*3D Reconstruction
*     Global Illumination
+
*Global Illumination
*     Graphical Human-Computer Interaction
+
*Graphical Human-Computer Interaction
*     Human Modelling
+
*Human Modelling
*     Image Analysis
+
*Image Analysis
*     Saliency Methods
+
*Saliency Methods
*     Shape Matching
+
*Shape Matching
*     Sketch-based Modelling
+
*Sketch-based Modelling
*     Robotics and Vision
+
*Robotics and Vision
*     Stylized Rendering
+
*Stylized Rendering
*     Textures
+
*Textures
*     Pattern Recognition
+
*Pattern Recognition
*     Machine Learning for Graphics
+
*Machine Learning for Graphics

Revision as of 14:15, 6 December 2023

Deadlines
2021-04-15
2021-03-10
2021-07-20
2021-03-10
10
Mar
2021
Submission
10
Mar
2021
Paper
15
Apr
2021
Notification
20
Jul
2021
Camera-Ready
organization
Metrics
Venue
Loading map...

We invite original contributions that advance the state-of-the-art in topics related to:

Topics

  • Rendering Techniques
  • Geometric Computing
  • Virtual and Augmented Reality
  • Shape and Surface Modeling
  • Physically Based Modeling
  • Computer Vision for Computer Graphics
  • Scientific Visualization
  • Data Compression for Graphics
  • Medical Imaging
  • Computation Geometry
  • Image Based Rendering
  • Computational Photography
  • Computer Animation
  • Visual Analytics
  • Shape Analysis and Image Retrieval
  • Volume Rendering
  • Solid Modelling
  • Geometric Modelling
  • Computational Fabrication
  • Image Processing
  • 3D Reconstruction
  • Global Illumination
  • Graphical Human-Computer Interaction
  • Human Modelling
  • Image Analysis
  • Saliency Methods
  • Shape Matching
  • Sketch-based Modelling
  • Robotics and Vision
  • Stylized Rendering
  • Textures
  • Pattern Recognition
  • Machine Learning for Graphics
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