Difference between revisions of "Event:CGI 2021"

From ConfIDent
(mobo import Concept___Fix_Online_Events-migrated)
(mobo import Concept___Events-migrated)
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|Title=Computer Graphics International
 
|Title=Computer Graphics International
 
|Type=Conference
 
|Type=Conference
|Submission deadline=2021/03/10
 
 
|Homepage=http://www.cgs-network.org/cgi21/
 
|Homepage=http://www.cgs-network.org/cgi21/
 
|City=Geneva
 
|City=Geneva
|Paper deadline=2021/03/10
 
|Notification=2021/04/15
 
|Camera ready=2021/07/20
 
 
|Submitting link=https://easychair.org/conferences/?conf=cgi2021
 
|Submitting link=https://easychair.org/conferences/?conf=cgi2021
 
|has general chair=Victoria Interrante, Nadia Magnenat Thalmann
 
|has general chair=Victoria Interrante, Nadia Magnenat Thalmann
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|Event Mode=online
 
|Event Mode=online
 
}}
 
}}
 +
{{Event Deadline
 +
|Paper Deadline=2021/03/10
 +
|Notification Deadline=2021/04/15
 +
|Camera-Ready Deadline=2021/07/20
 +
|Submission Deadline=2021/03/10
 +
}}
 +
{{S Event}}
 
We invite original contributions that advance the state-of-the-art in topics related to:
 
We invite original contributions that advance the state-of-the-art in topics related to:
  

Revision as of 18:57, 22 September 2022

Deadlines
2021-04-15
2021-03-10
2021-07-20
2021-03-10
10
Mar
2021
Submission
10
Mar
2021
Paper
15
Apr
2021
Notification
20
Jul
2021
Camera-Ready
Venue
Loading map...

We invite original contributions that advance the state-of-the-art in topics related to:

Topics

  • Rendering Techniques
  • Geometric Computing
  • Virtual and Augmented Reality
  • Shape and Surface Modeling
  • Physically Based Modeling
  • Computer Vision for Computer Graphics
  • Scientific Visualization
  • Data Compression for Graphics
  • Medical Imaging
  • Computation Geometry
  • Image Based Rendering
  • Computational Photography
  • Computer Animation
  • Visual Analytics
  • Shape Analysis and Image Retrieval
  • Volume Rendering
  • Solid Modelling
  • Geometric Modelling
  • Computational Fabrication
  • Image Processing
  • 3D Reconstruction
  • Global Illumination
  • Graphical Human-Computer Interaction
  • Human Modelling
  • Image Analysis
  • Saliency Methods
  • Shape Matching
  • Sketch-based Modelling
  • Robotics and Vision
  • Stylized Rendering
  • Textures
  • Pattern Recognition
  • Machine Learning for Graphics
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