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{{Event | {{Event | ||
|Acronym=CGI 2021 | |Acronym=CGI 2021 | ||
− | |Title=Computer Graphics International | + | |Title=38th Computer Graphics International Conference |
+ | |Ordinal=38 | ||
+ | |In Event Series=Event Series:CGI | ||
+ | |Single Day Event=no | ||
+ | |Start Date=2021/09/06 | ||
+ | |End Date=2021/09/10 | ||
+ | |Event Status=as scheduled | ||
+ | |Event Mode=online | ||
+ | |Academic Field=Computer Graphics | ||
+ | |Official Website=http://www.cgs-network.org/cgi21/ | ||
+ | |Submission Link=https://easychair.org/conferences/?conf=cgi2021 | ||
+ | |DOI=10.25798/6acw-9g04 | ||
|Type=Conference | |Type=Conference | ||
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|has general chair=Victoria Interrante, Nadia Magnenat Thalmann | |has general chair=Victoria Interrante, Nadia Magnenat Thalmann | ||
|has program chair=Daniel Thalmann, George Papagiannakis | |has program chair=Daniel Thalmann, George Papagiannakis | ||
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|pageEditor=User:Curator 20 | |pageEditor=User:Curator 20 | ||
|contributionType=1 | |contributionType=1 | ||
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}} | }} | ||
+ | {{Event Deadline | ||
+ | |Notification Deadline=2021/04/15 | ||
+ | |Paper Deadline=2021/03/10 | ||
+ | |Camera-Ready Deadline=2021/07/20 | ||
+ | |Submission Deadline=2021/03/10 | ||
+ | }} | ||
+ | {{Organizer | ||
+ | |Contributor Type=organization | ||
+ | |Organization=MIRALab-CUI, University of Geneva | ||
+ | }} | ||
+ | {{Event Metric}} | ||
+ | {{S Event}} | ||
We invite original contributions that advance the state-of-the-art in topics related to: | We invite original contributions that advance the state-of-the-art in topics related to: | ||
=Topics= | =Topics= | ||
− | * | + | *Rendering Techniques |
− | * | + | *Geometric Computing |
− | * | + | *Virtual and Augmented Reality |
− | * | + | *Shape and Surface Modeling |
− | * | + | *Physically Based Modeling |
− | * | + | *Computer Vision for Computer Graphics |
− | * | + | *Scientific Visualization |
− | * | + | *Data Compression for Graphics |
− | * | + | *Medical Imaging |
− | * | + | *Computation Geometry |
− | * | + | *Image Based Rendering |
− | * | + | *Computational Photography |
− | * | + | *Computer Animation |
− | * | + | *Visual Analytics |
− | * | + | *Shape Analysis and Image Retrieval |
− | * | + | *Volume Rendering |
− | * | + | *Solid Modelling |
− | * | + | *Geometric Modelling |
− | * | + | *Computational Fabrication |
− | * | + | *Image Processing |
− | * | + | *3D Reconstruction |
− | * | + | *Global Illumination |
− | * | + | *Graphical Human-Computer Interaction |
− | * | + | *Human Modelling |
− | * | + | *Image Analysis |
− | * | + | *Saliency Methods |
− | * | + | *Shape Matching |
− | * | + | *Sketch-based Modelling |
− | * | + | *Robotics and Vision |
− | * | + | *Stylized Rendering |
− | * | + | *Textures |
− | * | + | *Pattern Recognition |
− | * | + | *Machine Learning for Graphics |
Latest revision as of 12:12, 18 December 2023
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Venue
Warning: Venue is missing. The map might not show the exact location.
We invite original contributions that advance the state-of-the-art in topics related to:
Topics
- Rendering Techniques
- Geometric Computing
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling
- Computer Vision for Computer Graphics
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computation Geometry
- Image Based Rendering
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape Analysis and Image Retrieval
- Volume Rendering
- Solid Modelling
- Geometric Modelling
- Computational Fabrication
- Image Processing
- 3D Reconstruction
- Global Illumination
- Graphical Human-Computer Interaction
- Human Modelling
- Image Analysis
- Saliency Methods
- Shape Matching
- Sketch-based Modelling
- Robotics and Vision
- Stylized Rendering
- Textures
- Pattern Recognition
- Machine Learning for Graphics