CEC 2021

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Deadlines
2021-04-06
2021-02-23
2021-02-21
21
Feb
2021
Submission
23
Feb
2021
Paper
6
Apr
2021
Notification
Venue
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Topics

The Conference Organizing Committee invites submissions of original, previously unpublished innovative research in any topic of evolutionary computation including, but not limited to:

Algorithms
  • Adaptive dynamic programming and reinforcement learning
  • Ant colony optimization and Swarm Intelligence
  • Artificial immune systems
  • Coevolutionary systems
  • Coevolution and collective behavior
  • Convergence, scalability and complexity analysis
  • Cultural algorithms
  • Differential evolution
  • Estimation of distribution algorithms
  • Evolutionary computation theory
  • Evolutionary programming
  • Evolution strategies
  • Genetic algorithms
  • Genetic programming
  • Heuristics, metaheuristics and hyper-heuristics
  • Interactive evolutionary computation
  • Learning classifier systems
  • Memetic, multi-meme and hybrid algorithms
  • Molecular and quantum computing
  • Multi-objective evolutionary algorithms
  • Parallel and distributed algorithms
  • Particle swarm optimization
  • Representation and operators
  • Self-adaptation in evolutionary computation
  • Theory and Implementation


Hybrid Systems of Computational Intelligence
  • Evolved neural networks
  • Evolutionary fuzzy systems
  • Evolved neuro-fuzzy systems
Optimization
  • Combinatorial Optimization and Metaheuristics
  • Constraint handling
  • Discrete and combinatorial optimization
  • Dynamic and uncertain environments
  • Meta-modeling and surrogate models
  • Evolutionary simulation-based optimization
  • Preference handling
  • Large-scale problems
  • Multi objective optimization
  • Numerical optimization


Related Areas and Applications
  • Art and music
  • Artificial ecology and artificial life
  • Autonomous mental and behavior development
  • Biometrics, bioinformatics and biomedical applications
  • Classification, clustering and data analysis
  • Data mining
  • Defense and cybersecurity
  • Evolutionary games and multi-agent systems
  • Evolutionary Machine Learning
  • Evolvable hardware and software
  • Evolutionary Robotics
  • Engineering applications
  • Emergent technologies
  • Finance and economics
  • Games
  • Intelligent systems applications
  • Robotics
  • Real-world applications
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