Difference between revisions of "Event:P2PNVE 2010"

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{{Event
 
{{Event
|Acronym=P2PNVE 2010
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|Acronym=CIMSA 2008
|Title=The 4th International Workshop on Peer-to-Peer Networked Virtual Environments
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|Title=IEEE International Conference on Computational Intelligence for Measurement Systems and Applications
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|Type=Conference
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|Homepage=www.ieee-ims.org/cimsa/2008home.php
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|City=Istanbul
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|Country=Country:TR
 +
|wikicfpId=2261
 +
|pageCreator=127.0.0.1
 +
|contributionType=1
 
|Single Day Event=no
 
|Single Day Event=no
|Start Date=2010/12/08
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|Start Date=Jul 14, 2008
|End Date=2010/12/10
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|End Date=Jul 16, 2008
 
|Event Status=as scheduled
 
|Event Status=as scheduled
 
|Event Mode=on site
 
|Event Mode=on site
|City=Shanghai
 
|Country=Country:CN
 
|Academic Field=Network Virtual Environment
 
|Type=Workshop
 
|Superevent=ICPADS 2010
 
|Homepage=acnlab.csie.ncu.edu.tw/P2PNVE2010/
 
|Submission deadline=2010/08/30
 
|Notification=2010/09/15
 
|Camera ready=2010/10/01
 
|pageCreator=P2PNVE2010
 
|pageEditor=P2PNVE2010
 
|contributionType=1
 
 
}}
 
}}
P2P-NVE 2010 The 4th International Workshop on Peer-to-Peer Networked Virtual Environments in conjunction with The 16th International Conference on Parallel and Distributed Systems (ICPADS 2010).
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{{Event Deadline
All Accepted papers will be published by IEEE and will be included in IEEE Xplore.
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|Submission Deadline=Mar 15, 2008
 
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}}
December 8 -10, 2010
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{{Event Deadline}}
 
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{{S Event}}
Shanghai, China
 
 
 
http://acnlab.csie.ncu.edu.tw/P2PNVE2010/
 
 
 
 
 
 
 
 
 
 
 
 
 
==Purpose and Scope==
 
A networked virtual environment (NVE), also known as a distributed virtual environment (DVE) or collaborative virtual environment (CVE), is a computer-generated virtual world where multiple users can assume virtual representatives (or avatars) to concurrently interact with each other via networked links. Examples of NVEs include early DARPA SIMNET and DIS systems as well as currently booming Massively Multiplayer Online Games (MMOGs). Some recent studies propose using P2P architectures to increase NVE scalability and to reduce NVE management and deployment costs. Typical examples of such studies are P2P voice chatting, P2P 3D streaming, P2P game state management, and so on. In spite of the success of the studies, we need more studies about state consistency control, persistent data storage, multimedia data dissemination, cheat-prevention, topology mismatching, and virtual world interoperability to construct NVEs of better performance.
 
 
 
The 1st, 2nd and 3rd International Workshop on Peer-to-Peer Networked Virtual Environments were held in conjunction with the 13th, 14th and 15th International Conference on Parallel and Distributed Systems in 2007, 2008 and 2009, respectively. To adhere to the theme of P2P-NVE workshops, the theme of P2P-NVE 2010 is to solicit original and previously unpublished new ideas on general P2P schemes as well as on the design and realization of P2P NVEs. The workshop aims to facilitate discussions and idea exchanges by both academics and practitioners. Authors are invited to submit an electronic version of original, unpublished manuscripts, not to exceed 8 double-columned, single-spaced pages, to the workshop. Submitted papers should be in accordance with IEEE Computer Society guidelines, and will be refereed by reviewers in terms of relevance, originality, contribution, correctness, and presentation.
 
 
 
 
 
==Topics==
 
Topics of interest include, but are not limited to:
 
 
 
- P2P systems and infrastructures
 
 
 
- Applications of P2P systems
 
 
 
- Performance evaluation of P2P systems
 
 
 
- Trust and security issues in P2P systems
 
 
 
- Network support for P2P systems
 
 
 
- Fault tolerance in P2P systems
 
 
 
- Data structures for P2P systems
 
 
 
- Efficient P2P resource lookup and sharing
 
 
 
- Distributed Hash Tables (DHTs) and related issues
 
 
 
- Solutions to topology mismatching for P2P overlays
 
 
 
- P2P overlays for NVEs
 
 
 
- P2P NVE multicast
 
 
 
- P2P NVE interoperability
 
 
 
- P2P NVE content distribution
 
 
 
- P2P NVE 3D streaming
 
 
 
- P2P NVE voice communications
 
 
 
- P2P NVE architecture designs
 
 
 
- P2P NVE prototypes
 
 
 
- P2P NVE consistency control
 
 
 
- Persistent storage for P2P NVEs
 
 
 
- Security and cheat-prevention mechanisms for P2P games
 
 
 
- P2P control for mobile NVEs
 
 
 
- P2P NVE applications on mobile devices
 
 
 
 
 
==Important Dates==
 
 
 
Submission: <s>August 20, 2010</s> August 30, 2010 (Firm Deadline)
 
 
 
Notification: September 15, 2010
 
 
 
Camera ready: October 1, 2010
 
 
 
 
 
PAPER SUBMISSION
 
 
 
Authors are invited to submit an electronic version of original, unpublished manuscripts, not to exceed 8 double-columned, single-spaced pages, to the workshop. Submitted papers should be in PDF format in accordance with IEEE Computer Society guidelines, and will be refereed by reviewers in terms of originality, contribution, correctness, and presentation.
 
 
 
Paper Format Template: DOC (
 
http://grid.sjtu.edu.cn/icpads10/docs/instruct8.5x11x2.doc) or PDF (
 
http://grid.sjtu.edu.cn/icpads10/docs/instruct8.5x11x2.pdf)
 
 
 
 
 
==Organizing Committees==
 
 
 
Steering Chair:
 
 
 
Shing-Tsaan Huang, National Central University, Taiwan
 
 
 
 
 
General Chair:
 
 
 
Jehn-Ruey Jiang, National Central University, Taiwan
 
 
 
 
 
 
 
International Program Committee Members
 
(Listed in alphabet order):
 
 
 
Maha Abdallah, University of Paris VI, France
 
 
 
Sonja Buchegger, University of California, Berkeley, USA
 
 
 
Bing-Yu Chen, National Taiwan University, Taiwan
 
 
 
Jui-Fa Chen, TamKang University, Taiwan
 
 
 
Li-Der Chou, National Central University, Taiwan
 
 
 
Gwendal SIMON, GET / ENST-Bretagne, France
 
 
 
Aaron Harwood, University of Melbourne, Australia
 
 
 
Pilar Herrero, Madrid University of Technology, Spain
 
 
 
Jiung-yao Huang, National Taipei University, Taiwan
 
 
 
Minoru Ito, Institute of Science and Technology, Japan
 
 
 
Sam Joseph, University of Hawaii, Manoa, USA
 
 
 
Yoshihiro Kawahara, University of Tokyo, Japan
 
Chung-Ta King, National Tsing Hua University, Taiwan
 
Chuan-Ming Liu, National Taipei University of Technology, Taiwan
 
 
 
Gianluca Moro, University of Bologna, Italy
 
 
 
Wei Tsang Ooi, National Singapore University, Singapore
 
 
 
Juan Orduna, University of Valencia, Spain
 
 
 
Kai-Uwe Sattler, Tech. University of Ilmenau, Germany
 
 
 
Gregor Schiele, Mannheim University, Germany
 
 
 
Peter Sturm, Trier University, Germany
 
 
 
Sandeep Singhal, Microsoft Corporation, USA
 
 
 
Wernhuar Tarng, Nat'l Hsinchu University of Education, Taiwan
 
 
 
Pedro Morillo Tena, University of Valencia, Spain
 
 
 
Orazio Tomarchio, University of Catania, Italy
 
 
 
Din-Chang Tseng, National Central University, Taiwan
 
 
 
Li-Ming Tseng, National Central University, Taiwan
 
 
 
Shinichi Ueshima, Kansai University, Japan
 
 
 
Spyros Voulgaris, ETH Zurich, Switzerland
 
 
 
Wei-Jen Wang, National Central University, Taiwan
 
 
 
Michael Welzl, University of Innsbruck, Austria
 
 
 
Stephen J.H. Yang, National Central University, Taiwan
 
 
 
Wai Gen Yee, Illinois Institute of Technology, USA
 
  
Suiping Zhou, NanYang Tech. University, Singapore
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<pre></pre>This CfP was obtained from [http://www.wikicfp.com/cfp/servlet/event.showcfp?eventid=2261&amp;copyownerid=2 WikiCFP]

Revision as of 20:43, 22 September 2022

Deadlines
2008-03-15
30
Aug
2010
Submission
15
Sep
2010
Notification
1
Oct
2010
Camera-Ready
Deadlines
30
Aug
2010
Submission
15
Sep
2010
Notification
1
Oct
2010
Camera-Ready
Venue

Shanghai, China

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This CfP was obtained from WikiCFP

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