Difference between revisions of "Event:GameSec 2021"

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|wikicfpId=133363
 
|wikicfpId=133363
 
|City=Prague
 
|City=Prague
|Country=Country:Online
 
 
|Abstract deadline=2021/08/09
 
|Abstract deadline=2021/08/09
 
|Paper deadline=2021/08/16
 
|Paper deadline=2021/08/16

Revision as of 10:55, 7 September 2022

The conference proceedings will be published by Springer as part of the LNCS series.

Conference Topics include (but are not restricted to):

GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:

  • Game theory, control, and mechanism design for security and privacy
  • Decision making for cybersecurity and security requirements engineering
  • Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
  • Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
  • Risk assessment and security risk management
  • Security and privacy of wireless and mobile communications, including user location privacy
  • Socio-technological and behavioral approaches to security
  • Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
  • Adversarial Machine Learning and the role of AI in system security
  • Modeling and analysis of deception and antagonistic intrusion of information flow within a game-theoretic framework
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