(mobo import Concept___Event_For_Confident-migrated_2) |
(mobo import Concept___Events-migrated) |
||
Line 5: | Line 5: | ||
|Homepage=https://vrst.acm.org/vrst2019/ | |Homepage=https://vrst.acm.org/vrst2019/ | ||
|City=Parramatta | |City=Parramatta | ||
− | |Country= | + | |Country=Country:AU |
|Abstract deadline=2019/07/19 | |Abstract deadline=2019/07/19 | ||
|Paper deadline=2019/07/19 | |Paper deadline=2019/07/19 | ||
Line 27: | Line 27: | ||
|Start Date=2019/11/12 | |Start Date=2019/11/12 | ||
|End Date=2019/11/15 | |End Date=2019/11/15 | ||
+ | |Event Status=as scheduled | ||
+ | |Event Mode=on site | ||
}} | }} | ||
==Topics== | ==Topics== |
Revision as of 15:00, 6 September 2022
Topics
- Virtual Reality / Augmented Reality / Mixed Reality (XR) technology and devices
- Advanced display technologies and immersive projection technologies
- Low-latency and high-performance XR
- Multi-user and distributed XR
- XR software infrastructures
- XR authoring systems
- Human interaction and collaborative techniques for XR
- Input devices for XR
- Tracking and sensing
- Multisensory and multimodal systems for XR
- Brain-computer interfaces
- Haptics, smell and taste
- Audio and music processing, and/or sound synthesis for XR
- Computer vision and computer graphics techniques for XR
- Immersive simulations in XR and Immersive analytics
- Modelling and simulation
- Real-time physics-based modelling
- Real-time and physically based rendering
- Avatars and virtual humans in XR
- Tele-operation and telepresence
- Performance testing & evaluation
- Locomotion and navigation in virtual environments
- Perception, presence, virtual embodiment, and cognition
- Teleoperation and telepresence
- Computer animation for XR
- XR applications e.g. training systems, medical systems
- XR for fabrication
- Innovative HCI approaches in XR
- Multi-disciplinary research projects involving innovative use of XR