m (Text replacement - "=User:Curator 83" to "=Ch") |
(mobo import Concept___Events-migrated) |
||
Line 6: | Line 6: | ||
|Homepage=http://www.smart-world.org/2018/uic/ | |Homepage=http://www.smart-world.org/2018/uic/ | ||
|City=Guangzhou | |City=Guangzhou | ||
− | |Country= | + | |Country=Country:CN |
|pageCreator=User:Curator 19 | |pageCreator=User:Curator 19 | ||
|pageEditor=User:Curator 19 | |pageEditor=User:Curator 19 | ||
Line 14: | Line 14: | ||
|Start Date=2018/10/08 | |Start Date=2018/10/08 | ||
|End Date=2018/10/12 | |End Date=2018/10/12 | ||
+ | |Event Status=as scheduled | ||
+ | |Event Mode=on site | ||
}} | }} | ||
==Topics== | ==Topics== |
Revision as of 14:59, 6 September 2022
Topics
- – AutoID technologies such as RFID/iBeacon
- – Embedded Chips, Sensors, and Actuators
- – MEMS, NEMS, Micro and Biometric Devices
- – Printed Electronics and Pasted Circuits
- – Wearable Devices & Embodied interaction
- – Materials, Textiles, Fabrics, Furniture, etc.
- – Embedded Software and Agents
- – Interaction to Smart Objects and Devices
- – Smart Object OS and Programming
- – Novel Interaction Models for Smart Objects
- – Self-explanatory Smart Objects
- – Urban Computing and Smart City Systems
- – Smart Home, Office, Laboratory, and Factory
- – Virtual Reality, Augmented Reality
- – Intelligent Traffic and Transportation
- – Intelligent Energy Consumption
- – Intelligent Environmental Protection
- – Smart Education and Learning
- – Smart Healthcare and Active Assisted Living
- – Pervasive Games and Entertainment
- – Smart Public Safety and Security
- – Virtual Personal Assistants, Cognitive Experts
- – Sensor, Ad Hoc, and P2P Networks
- – Wearable, Personal and Body Area Systems
- – Smart Systems Programming Models
- – Intelligent Services and Architectures
- – Cognitive computing in ubiquitous systems
- – Human Activity Recognition
- – Adaptive, Autonomic & Context-aware Systems
- – Autonomous Cars, Assistive Driving
- – Big Data in Ubiquitous Systems
- – Nature-inspired Intelligent Systems
- – Knowledge Representation and Reasoning
- – Chatbots, Cyborgs, Embodied Agents
- – Social Computing and Crowd Computing
- – Mobile Crowd Sensing and Sourcing
- – Affect/Emotion/Personality/Mind Computing
- – Location-Based Social Networks
- – Human Mobility Modeling and Mining
- – Human Centered Computing
- – Context-aware Computing
- – Recommendation Systems for Ubiquitous Comp
- – Human-centric Design & Sensing
- – Socially Aware and Community-aware Systems
- – Security, Privacy, Safety and Ethical & Legal Issues
- – Smart Object-mediated Behaviour Modelling