Difference between revisions of "Event:UIC 2018"

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==Topics==
 
==Topics==
 
* – AutoID technologies such as RFID/iBeacon
 
* – AutoID technologies such as RFID/iBeacon
* – Embedded User:Curator 83ips, Sensors, and Actuators
+
* – Embedded Chips, Sensors, and Actuators
 
* – MEMS, NEMS, Micro and Biometric Devices
 
* – MEMS, NEMS, Micro and Biometric Devices
 
* – Printed Electronics and Pasted Circuits
 
* – Printed Electronics and Pasted Circuits
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* – Nature-inspired Intelligent Systems
 
* – Nature-inspired Intelligent Systems
 
* – Knowledge Representation and Reasoning
 
* – Knowledge Representation and Reasoning
* – User:Curator 83atbots, Cyborgs, Embodied Agents
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* – Chatbots, Cyborgs, Embodied Agents
 
* – Social Computing and Crowd Computing
 
* – Social Computing and Crowd Computing
 
* – Mobile Crowd Sensing and Sourcing
 
* – Mobile Crowd Sensing and Sourcing

Revision as of 12:46, 7 July 2022

Topics

  • – AutoID technologies such as RFID/iBeacon
  • – Embedded Chips, Sensors, and Actuators
  • – MEMS, NEMS, Micro and Biometric Devices
  • – Printed Electronics and Pasted Circuits
  • – Wearable Devices & Embodied interaction
  • – Materials, Textiles, Fabrics, Furniture, etc.
  • – Embedded Software and Agents
  • – Interaction to Smart Objects and Devices
  • – Smart Object OS and Programming
  • – Novel Interaction Models for Smart Objects
  • – Self-explanatory Smart Objects
  • – Urban Computing and Smart City Systems
  • – Smart Home, Office, Laboratory, and Factory
  • – Virtual Reality, Augmented Reality
  • – Intelligent Traffic and Transportation
  • – Intelligent Energy Consumption
  • – Intelligent Environmental Protection
  • – Smart Education and Learning
  • – Smart Healthcare and Active Assisted Living
  • – Pervasive Games and Entertainment
  • – Smart Public Safety and Security
  • – Virtual Personal Assistants, Cognitive Experts
  • – Sensor, Ad Hoc, and P2P Networks
  • – Wearable, Personal and Body Area Systems
  • – Smart Systems Programming Models
  • – Intelligent Services and Architectures
  • – Cognitive computing in ubiquitous systems
  • – Human Activity Recognition
  • – Adaptive, Autonomic & Context-aware Systems
  • – Autonomous Cars, Assistive Driving
  • – Big Data in Ubiquitous Systems
  • – Nature-inspired Intelligent Systems
  • – Knowledge Representation and Reasoning
  • – Chatbots, Cyborgs, Embodied Agents
  • – Social Computing and Crowd Computing
  • – Mobile Crowd Sensing and Sourcing
  • – Affect/Emotion/Personality/Mind Computing
  • – Location-Based Social Networks
  • – Human Mobility Modeling and Mining
  • – Human Centered Computing
  • – Context-aware Computing
  • – Recommendation Systems for Ubiquitous Comp
  • – Human-centric Design & Sensing
  • – Socially Aware and Community-aware Systems
  • – Security, Privacy, Safety and Ethical & Legal Issues
  • – Smart Object-mediated Behaviour Modelling
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