Difference between revisions of "Event:SCA 2018"

From ConfIDent
m (Text replacement - "Homepage=" to "Official Website=")
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|Acronym=SCA 2018
 
|Acronym=SCA 2018
 
|Title=17th annual Symposium on Computer Animation
 
|Title=17th annual Symposium on Computer Animation
 +
|In Event Series=Event Series:SCA
 +
|Single Day Event=no
 +
|Start Date=2018/07/11
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|End Date=2018/07/13
 +
|Event Status=as scheduled
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|Event Mode=on site
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|City=Paris
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|Region=Île-de-France
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|Country=Country:FR
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|Academic Field=Computer Graphics; Animation
 +
|Official Website=http://sca2018.inria.fr/
 
|Type=Conference
 
|Type=Conference
|Official Website=http://sca2018.inria.fr/
 
 
|Twitter account=@SCA_2018_Paris
 
|Twitter account=@SCA_2018_Paris
|City=Paris
 
|Country=Country:FR
 
 
|has program chair=Nils Thuerey, Thabo Beeler
 
|has program chair=Nils Thuerey, Thabo Beeler
 
|Has PC member=Adam Bargteil, Alec Jacobson, Andrew Nealen, Binh Le, Bo Zhu, Brian Wyvill
 
|Has PC member=Adam Bargteil, Alec Jacobson, Andrew Nealen, Binh Le, Bo Zhu, Brian Wyvill
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|pageEditor=User:Curator 55
 
|pageEditor=User:Curator 55
 
|contributionType=1
 
|contributionType=1
|In Event Series=Event Series:SCA
 
|Single Day Event=no
 
|Start Date=2018/07/11
 
|End Date=2018/07/13
 
|Event Status=as scheduled
 
|Event Mode=on site
 
 
}}
 
}}
 
{{Event Deadline}}
 
{{Event Deadline}}
{{S Event}}
 
 
{{Organizer
 
{{Organizer
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|Contributor Type=organization
 
|Organization=CNRS Délégation Paris Michel-Ange
 
|Organization=CNRS Délégation Paris Michel-Ange
 +
}}
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{{Organizer
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|Contributor Type=organization
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|Organization=Special Interest Group on Computer Graphics and Interactive Techniques, Association for Computing Machinery
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}}
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{{Organizer
 
|Contributor Type=organization
 
|Contributor Type=organization
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|Organization=Eurographics
 
}}
 
}}
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{{Event Metric}}
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{{S Event}}
 
==Topics==
 
==Topics==
  
 
We invite work on a broad range of topics, including:     
 
We invite work on a broad range of topics, including:     
*     2D, 3D, and N-D animation systems
+
*2D, 3D, and N-D animation systems
*     autonomous characters
+
*autonomous characters
*     clothing animation and simulation
+
*clothing animation and simulation
*     expressive motion / communication
+
*expressive motion / communication
*     facial animation
+
*facial animation
*     group and crowd behavior
+
*group and crowd behavior
*     intuitive interfaces for creating and editing animations
+
*intuitive interfaces for creating and editing animations
*     mathematical foundations of animation
+
*mathematical foundations of animation
*     methods of control and artistic direction of simulations
+
*methods of control and artistic direction of simulations
*     machine learning techniques for animation
+
*machine learning techniques for animation
*     nature in motion (natural phenomena, plants, clouds, …)
+
*nature in motion (natural phenomena, plants, clouds, …)
*     new time-based art forms on the computer
+
*new time-based art forms on the computer
*     novel time-varying phenomena
+
*novel time-varying phenomena
*     perceptual metrics and foundations of animation
+
*perceptual metrics and foundations of animation
*     physical realism / measuring the real world for animation
+
*physical realism / measuring the real world for animation
*     physical simulation
+
*physical simulation
*     fluid animation
+
*fluid animation
*     planning / learning / optimization for animation
+
*planning / learning / optimization for animation
*     real-time and interactive methods
+
*real-time and interactive methods
*     camera control methods for computer animation
+
*camera control methods for computer animation
*     sound and speech for animation
+
*sound and speech for animation
 
as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.
 
as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.

Revision as of 10:17, 21 July 2023

Deadlines
organization
organization
organization
Metrics
Venue

CNRS, Paris, Île-de-France, France

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Topics

We invite work on a broad range of topics, including:

  • 2D, 3D, and N-D animation systems
  • autonomous characters
  • clothing animation and simulation
  • expressive motion / communication
  • facial animation
  • group and crowd behavior
  • intuitive interfaces for creating and editing animations
  • mathematical foundations of animation
  • methods of control and artistic direction of simulations
  • machine learning techniques for animation
  • nature in motion (natural phenomena, plants, clouds, …)
  • new time-based art forms on the computer
  • novel time-varying phenomena
  • perceptual metrics and foundations of animation
  • physical realism / measuring the real world for animation
  • physical simulation
  • fluid animation
  • planning / learning / optimization for animation
  • real-time and interactive methods
  • camera control methods for computer animation
  • sound and speech for animation

as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others.

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