DMSVLSS 2017

From ConfIDent
Deadlines
2017-04-20
2017-05-10
2017-03-28
28
Mar
2017
Submission
20
Apr
2017
Notification
10
May
2017
Camera-Ready
Venue

Pittsburgh, United States of America

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Topics

Distributed and Sentient Multimedia Technology

  • media coding, acquisition and standards
  • QoS and QoE (quality of experience) control
  • digital rights management and conditional access solutions
  • privacy and security issues
  • mobile devices and wireless networks
  • mobile intelligent applications
  • sensor networks, environment control and management

Distributed and Sentient Multimedia Models and Systems

  • human-computer interaction
  • multimedia affective computing
  • languages for distributed multimedia
  • multimedia software engineering issues
  • semantic computing and processing
  • media grid computing, cloud and virtualization
  • web services and multi-agent systems
  • multimedia databases and information systems
  • multimedia indexing and retrieval systems
  • multimedia and cross media authoring

Applications of Distributed and Sentient Multimedia Systems

  • collaborative and social multimedia systems and solutions
  • humanities and cultural heritage applications, management and fruition
  • multimedia preservation
  • cultural heritage preservation, management and fruition
  • distance and lifelong learning
  • emergency and safety management
  • e-commerce and e-government applications
  • health care management and disability assistance
  • intelligent multimedia computing
  • internet multimedia computing
  • virtual, mixed and augmented reality
  • user profiling, reasoning and recommendations

Visual Languages and Applications

  • 3D Printing Innovations
  • Additive Manufacturing
  • Aesthetic Computing
  • Ambient Information Interaction
  • Automated Generation and Layout of Visualisations
  • Biomedical Imagery
  • Computer-Assisted Visual Art and Design
  • Digital Modeling and Fabrication
  • Fusion of Vision with Audio and Other Modalities
  • Gestural Computing
  • Human-Machine Interface Design
  • Human Vision Systems and Models
  • Parallel/Distributed/Neural Computing and Representations for Visual Information
  • Pictorial Databases and Information Systems
  • Rapid Prototyping and Manufacturing
  • Scientific Visualization
  • Sketch and Gesture based design
  • Sketch and Gesture based interaction with data
  • Sketch Recognition
  • Software to Support the use of Visual Languages
  • Visual and Spatial/Temporal Reasoning
  • Visual Computing for Expert Communities
  • Visual Computing in Bioinformatics and Systems Biology
  • Visual Computing on Sensed Data
  • Visual Languages
  • Visual Programming
  • Visualization of Computational Processes

Distance Education Technologies

  • Technology Enhanced Learning
  • Ubiquitous Learning
  • Intelligent learning
  • Eclipse Open source ecosystem and E-learning
  • Societal, Legal and Ethical Considerations
  • Pedagogical issues
  • Distance Learning for culture and arts
  • Virtual environment and serious game for education
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